OpenEdit User ForumWelcome to the OpenEdit DAM User Forum. You must be registered and logged in to post a new comment or topic. If you require dedicated support to your OpenEdit DAM project, please see our Buy OpenEdit DAM Support page for more information. Install issuesI have been trying to install open edit and have been running into a few issues that have been stopping me early on. I manage to download and start the server. I am able to pick the layout i want but when i want to try and upload assets i've been trying to follow the instructions by clicking on the Digital Assets and the /archive/ from the dropdown. Here i go to tools and try and find asset editor but i dont even see it as an option. I noticed that it was asking me to configure the host name in the root_site.xconf file but when i click on the link to take me to the file via the file manage the file doesnt even contain any values or anything remotely close to being labled "host name" so im not sure if i need to add everything or if the link isnt taking me to the correct place. Am I missing something? I remember trying Openedit a few months ago and i was easily able to get it installed and found the asset editor with no problems, it just seems with this newer version its alittle more difficult to correctly setup. |
Adam, you are not alone in having these issues. The permissions file that was checked in for this release was missing a few things and a lot of people are having trouble because of it. We are currently working on pushing a new release out as soon as possible to correct this, among other issues.
What you need to do is go to the Settings menu in the OpenEdit toolbar and click on "Groups" to get to the group manager. Then click on the "administrators" group. You should then see the area to edit the permissions for the administrators group. Be sure that "Edit Assets" and "Uploads" are checked, and then be sure to click the Save Permissions link at the bottom of the permissions area.
After setting those permissions, you should be able to access the Asset Editor as described in the documentation. As far as setting the hostname, it appears that link does not work correctly either. If you go into the file manager, you want to edit the root level file "_site.xconf". You want to have a line in there like this:
<property name="hostName">localhost:8080</property>
If there isn't a line like that to edit, just add it in. If you are not running locally on port 8080, obviously you would want to change the value there to the correct hostname and port for your setup.
Ok, I hope this helps. We are thrilled that you are trying OpenEdit again, and we are working hard to make the next release a much smoother experience for everyone. If you have any other problems please post here again and we will answer as quickly as possible.
Taylor,
Thanks for your help that did work. I do have one more question. I uploaded an image but now its telling me that No Image is available. I installed GScript and ImageMagick but im assuming i need to change some config settings somewhere to point to those install locations. Would you happen to know where these config settings are to allow openedit to use Imagemagick and Ghostscript.
Adam
The paths to IM and GS should have been added to your Environment Variables automatically during the installation of those programs. If you are running Windows, the issue is probably a conflict between imageMagick's convert command and Window's built-in convert command. You need to go into the imageMagick directory and make a copy of convert.exe and rename it to "imconvert.exe". OpenEdit will try both commands, so just making that copy should fix the problem.
Okay renaming the file to imconvert.exe worked. Thanks again. One last question. Does OpenEdit allow you to upload a zip folder full of images and will it unzip the folder and upload them all if you check the Automatically unzip the files on the server? I tried it and it just uploaded the zip file and it left it zipped as an asset.
It looks like the unzip functionality in the Asset Editor is not working correctly. It is, however, working correctly from the File Manager, so here is a workaround for you until we can get that fixed:
Go to the File Manager and browse to archive/data/assets/. Here you should see any folders you created through the asset editor. Go into whichever file you want to upload your assets into, then use "Upload File" from the Upload/Download menu in the File Manager panel. The "Unzip after uploading" checkbox works correctly here.
Once you have uploaded the zip file you should see that the files are unzipped. Now you need to go back into the Asset Editor and into the folder where you uploaded the assets. Click the "Sycnhronize Files" link for that folder. You should then see the new assets show up here in the asset editor.
Obviously this isn't ideal but it will get your assets into the system. We are looking at rolling out an updated release this afternoon. We will try to get that uploader fixed before then and into the release.